Implementing web-based client
Hello everyone, today I was trying to implement the website connectivity to the client, which is written in Godot, but since implementing custom protocol handling isn't a easy task. I ended up with a web-based client!
Of course it may be slower than the standalone windows client, but hey, atleast it can run on MacOS and Linux without any emulators! Go check it out at https://maplecity.rf.gd/play/client.php :D
Website updates
1. Currencies
Now we have 2 new currencies! They are Mbux and Mcents, if you wonder: 1 Mbuck = 10 Mcents, so 1 Mcent = 0.1 Mbux.
2. Game details page
New users
idk why i put this :/