Implementing web-based client
Hello everyone, today I was trying to implement the website connectivity to the client, which is written in Godot, but since implementing custom protocol handling isn't a easy task. I ended up with a web-based client!
Of course it may be slower than the standalone windows client, but hey, atleast it can run on MacOS and Linux without any emulators! Go check it out at https://maplecity.rf.gd/play/client.php :D
Website updates
Not only we added a client onto the site, but also new website updates came around! Let me walk you through some:
1. Currencies
Now we have 2 new currencies! They are Mbux and Mcents, if you wonder: 1 Mbuck = 10 Mcents, so 1 Mcent = 0.1 Mbux.
2. Game details page
Before adding the details page, the Games page was just a list of boxes and texts. Now you can see the details of Lands; Description, Creation date, Update date and Genre to be exact, we also implemented a way to edit your lands!
New users
As of July 18th 2025, just 1 user registered after 17/07/2025: EpikWebDev. Say hi to them in forums!
idk why i put this :/
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